ESO Trials
All 14 twelve-player trials in The Elder Scrolls Online, their bosses, and the class makeup groups actually run at each one.
All trials14
Aetherian ArchiveCraglorn · base game
A tower in southeastern Craglorn, close to the city of Elinhir, holding knowledge the Mage once guarded. Groups fight upward through its floors, clearing atronachs and a wispmother before reaching the corrupted Mage herself at the top.
4 bosses · speed run 33 minutes
Hel Ra CitadelCraglorn · base game
An old Yokudan fortress in southwestern Craglorn, now held by the Warrior and his Anka-Ra legions after the Serpent turned him. Its hard mode is opted into inside the trial by destroying the statues in the room before the Warrior's chamber.
3 bosses · speed run 33 minutes
Sanctum OphidiaCraglorn · base game
A Nedic temple in northern Craglorn that serves as the stronghold of the Celestial Serpent and his Scaled Court. Hard mode is opted into on veteran by desecrating the Scaled Court's sacred banners.
4 bosses · speed run 33 minutes
Maw of LorkhajReaper's March · Thieves Guild
A Khajiiti temple in Reaper's March, once called the Temple of Seven Riddles and since desecrated by the Dro-m'Athra who occupy it. A small camp sits outside the entrance with merchants, crafting stations and a cooking fire.
3 bosses · speed run 40 minutes
Halls of FabricationVvardenfell · Morrowind
Part of Sotha Sil's Clockwork City, reached from Vvardenfell. The Halls are a vast factory that designs, builds and recycles his machines, and the fabricants inside have kept working without him.
5 bosses · speed run 40 minutes
Asylum SanctoriumClockwork City
A short trial inside the Reactor District of the Brass Fortress, where three saints of the Tribunal Temple are kept after their souls were moved into factotum bodies. How many of the three you fight is your choice.
3 bosses · speed run 15 minutes
CloudrestSummerset
A city on the mountain of Eton Nir in Summerset and the home of the Welkynar Gryphon Knights. A purple mist now covers it, and the Knights themselves have been turned against the groups sent to contain the corruption.
4 bosses · speed run 15 minutes
SunspireNorthern Elsweyr · Elsweyr
A temple of Alkosh in Northern Elsweyr, overrun by dragons who have taken the places of the gods it was raised to honour. Legend puts this at the spot where Alkosh shouted down Pelinal Whitestrake and left a timewound behind.
3 bosses · speed run 30 minutes
Kyne's AegisWestern Skyrim · Greymoor
An island bastion in the Sea of Ghosts north of Solitude, raised to hold off invasions from the north and later settled as a fishing village. Sea Giants have taken it, and something older is using them.
3 bosses · speed run 35 minutes
RockgroveBlackwood
An Argonian settlement in southeastern Blackwood, known to those who live there as Krona-Konu. The Sul-Xan have seized it and are working a ritual to pull Daedra out of the Deadlands and into Tamriel.
3 bosses · speed run 30 minutes
Dreadsail ReefHigh Isle
A reef off the coast of High Isle that the Dreadsails, a Maormer pirate fleet, use as their main base. The fight runs down through the reef to the Coral Caldera at its base.
3 bosses · speed run 30 minutes
Sanity's EdgeTelvanni Peninsula · Necrom
The dreamworld of Warlock Vanton, entered through his wizard tower on the Telvanni Peninsula southwest of Alavelis. What waits inside is shaped by the nightmare trying to break out of it.
3 bosses · speed run 30 minutes
Lucent CitadelWest Weald · Gold Road
A ruined stronghold in the wastelands of Fargrave, reached from West Weald. It works differently from other trials: the objective is to carry an unstable relic called the Arcane Knot back to the entrance, past arcane sentries and glass orbs.
4 bosses · speed run 30 minutes
Ossein CageSolstice · 2025 Content Pass
A Coldharbour prison reached from Solstice, built around the Dolorous Cista, a vessel that turns mortal suffering into magical power. It doubles as one of the vaults Mannimarco used to hide artifacts.
3 bosses · speed run 45 minutes