Ossein Cage

Solstice · 2025 Content Pass

A Coldharbour prison reached from Solstice, built around the Dolorous Cista, a vessel that turns mortal suffering into magical power. It doubles as one of the vaults Mannimarco used to hide artifacts.

Bosses3

  • Six Voriplasm-like masses fought as one encounter, and the first of the Ossein Cage.

  • Two Xivkyn torturers working the Ossein Cage together, she with storm magic and he with flame.

  • A Ruinach and the keeper of the Dolorous Cista, waiting at the end of the Ossein Cage.

Most run comp

The exact group makeup most often logged clearing this trial at this difficulty. The lines a subclassed build mixes are not listed.

Tank

Pureclass DragonKnight · Pureclass Sorcerer

Healer

Pureclass Templar · Pureclass Warden

DPS

4× Pureclass Nightblade · 2× Pureclass Arcanist · 2× Pureclass Necromancer

This exact makeup was logged 1 times.

Ranked by how often a build is run, from the top 100 boss-DPS parses per boss. U50 data, as of 5 Aug 2026.

Sets from this trial4

Every set that drops here, with all of its bonuses. Perfected and non-perfected versions share one entry.

  • Dolorous Arena

    Trial · Heavy

    • (2 items) Adds 1206 Maximum Health
    • (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
    • (4 items) Adds 1487 Armor
    • (5 items) While bracing you create a distortion barrier around yourself after 2 seconds. After the delay, every 2 seconds you gain 614 Armor and enemies within the distortion barrier have their Armor reduced by 1843 for 5 seconds. These effects stack up to 3 times.
  • Harmony in Chaos

    Trial · Light

    • (2 items) Adds 129 Weapon and Spell Damage
    • (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
    • (4 items) Adds 129 Weapon and Spell Damage
    • (5 items) Adds 200 Weapon and Spell Damage, While in combat, activating a synergy increases your Weapon and Spell Damage by 88 for 15 seconds, stacking up to 5 times.
  • Kazpian's Cruel Signet

    Trial · Medium

    • (2 items) Adds 129 Weapon and Spell Damage
    • (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
    • (4 items) Adds 1487 Offensive Penetration
    • (5 items) On dealing area direct damage, place a Sword above an enemy, up to once every 1 second. You cannot place a Sword on an enemy who already has one from you. After 6 seconds, the Sword falls, dealing 772 Physical Damage. This damage scales off the higher of your Weapon or Spell Damage. Applying a Sword increases your damage done by 2% for 6 seconds, stacking up to 6 times.
  • Recovery Convergence

    Trial · Light

    • (2 items) Adds 4% Healing Done
    • (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
    • (4 items) Adds 1096 Maximum Magicka
    • (5 items) While in combat, overhealing done is converted into stored energy on you for 20 seconds. After overhealing 100000 Health, your energy maxes out, granting you the Convergence Release synergy. When you activate this synergy, restore 6886 Stamina and Magicka to yourself and group members within 28 meters of you.