Dizzying Swing

Weapon · Two Handed

Weapon · Two Handed

Dizzying Swing

Cost: 2700 Stamina

Cast Time: 0.5 seconds

Target: Enemy

Range: 7 meters

Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.

Scaling

Physical Damage · Direct · Melee · 0.5s cooldown

12.27% Max Magicka/Stamina + 128.85% Weapon/Spell Damage

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