Dizzying Swing
Weapon · Two Handed
Dizzying Swing
Cost: 2700 Stamina
Cast Time: 0.5 seconds
Target: Enemy
Range: 7 meters
Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.
Scaling
Physical Damage · Direct · Melee · 0.5s cooldown
12.27% Max Magicka/Stamina + 128.85% Weapon/Spell Damage