Mender's Bond

Weapon · Restoration Staff

Weapon · Restoration Staff

Mender's Bond

Scribing scripts

This grimoire is scribed from one script per slot. Tether yourself to an ally, manifesting a life link between you and them.

Focus

  • Damage Shield

    Grants the ally and other allies in the link a damage shield that absorbs 1835 damage every 1 second.

  • Generate Ultimate

    Transfers 1 Ultimate from you to the ally every 1 second.

  • Healing

    Heals the ally and other allies in the link for 1592 Health every 1 second.

  • Immobilize

    Removes and grants immunity to snares and immobilizations for 1 second to the ally and other allies in the link.

  • Magic Damage

    Grants the ally magical thorns which deal 1095 Magic Damage to attackers, scaling off the ally's stats.

  • Mitigation

    Transfers 10% of the damage the allied player or companions and other allied players or companions in the link take to you.

  • Restore Resources

    Restores 225 Magicka and 225 Stamina to the ally and other allies in the link every 1 second.

Signature

  • Class Mastery

    Dragonknight: For each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds. Sorcerer: Enchant your closest pet for 5 seconds to heal a nearby ally for 770 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 2127 Shock Damage to enemies within 8 meters of you. Nightblade: Restore 400 Magicka and Stamina if your target was at or above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was below 50% Health. Warden: Create an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1435 Magicka and Stamina. Necromancer: Once every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. While in combat, if no corpses are nearby, create a corpse. Templar: For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%. Arcanist: Create a Crux.

  • Crusader's Defiance

    Grants immunity to disabling effects for 3 seconds to the ally.

  • Druid's Resurgence

    Restores 80 Magicka and 80 Stamina every 1 second for 5 seconds to the ally and other allies when they leave the link.

  • Hunter's Snare

    Reduces the Movement Speed of enemies in the link by 30% for 2 seconds.

  • Knight's Valor

    Increases Block amount by 8% and reduces Block cost by 8% for the ally and other allies in the link.

  • Sage's Remedy

    Heals the ally and other allies when they leave the link for 6102 Health over 5 seconds.

  • Warmage's Defense

    Grants a damage shield when other allies leave the link that absorbs 3419 damage for 6 seconds.

Affix

  • Breach

    Afflicts Minor Breach to enemies in the link for 10 seconds, reducing Physical and Spell Resistance by 2974.

  • Brittle

    Afflicts Minor Brittle to enemies in the link for 10 seconds, increasing their Critical Damage taken by 10%.

  • Courage

    Grants Minor Courage to the ally and allies in the link for 10 seconds, increasing Weapon and Spell Damage by 215.

  • Empower

    Grants Empower to the ally and allies in the link for 10 seconds, increasing the damage of Heavy Attacks against monsters by 150%.

  • Evasion

    Grants Minor Evasion to the ally and allies in the link for 10 seconds, reducing damage from area attacks by 10%.

  • Force

    Grants Minor Force to the ally and allies in the link for 10 seconds, increasing Critical Damage by 10%.

  • Heroism

    Grants Minor Heroism to the ally and allies in the link for 10 seconds, generating 1 Ultimate every 1.5 seconds.

  • Intellect and Endurance

    Grants Minor Intellect and Minor Endurance to the ally and allies in the link for 10 seconds, increasing Magicka and Stamina Recovery by 15%.

  • Maim

    Afflicts Minor Maim to enemies in the link for 10 seconds, reducing damage done by 5%.

  • Protection

    Grants Minor Protection to the ally and allies in the link for 10 seconds, reducing damage taken by 5%.

  • Vitality

    Grants Minor Vitality to the ally and allies in the link for 10 seconds, increasing healing received and damage shield strength by 6%.

  • Vulnerability

    Afflicts Minor Vulnerability to enemies in the link for 10 seconds, increasing damage taken by 5%.

More Restoration Staff skills