Torchbearer
Guild · Fighters Guild
Torchbearer
Scribing scripts
This grimoire is scribed from one script per slot. Conjure an imbued torch and sweep the area in front of you three times with its power.
Focus
Bleed Damage
Deals 7065 Bleed Damage to enemies with each sweep. Beneficial Signature and Affix scripts only apply to you.
Flame Damage
Deals 7065 Flame Damage to enemies with each sweep. Beneficial Signature and Affix scripts only apply to you.
Frost Damage
Deals 7941 Frost Damage to enemies with each sweep. Beneficial Signature and Affix scripts only apply to you.
Generate Ultimate
Generates 1 Ultimate to you and your allies with each sweep. Beneficial Signature and Affix scripts apply to you and your allies.
Healing
Heals you and your allies for 8506 Health with each sweep. Beneficial Signature and Affix scripts apply to you and your allies.
Knockback
Knocks enemies back 5 meters with each sweep. Beneficial Signature and Affix scripts only apply to you.
Physical Damage
Deals 7065 Physical Damage to enemies with each sweep. Beneficial Signature and Affix scripts only apply to you.
Stun
Reduces the Movement Speed of enemies by 40% for 4 seconds on the first sweep, immobilizes for 3 seconds on the second sweep, and stuns for 3 seconds on the third sweep. Beneficial Signature and Affix scripts only apply to you.
Signature
Class Mastery
Dragonknight: For each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds. Sorcerer: Enchant your closest pet for 5 seconds to heal a nearby ally for 770 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 2127 Shock Damage to enemies within 8 meters of you. Nightblade: Restore 400 Magicka and Stamina if your target was at or above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was below 50% Health. Warden: Create an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1435 Magicka and Stamina. Necromancer: Once every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. While in combat, if no corpses are nearby, create a corpse. Templar: For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%. Arcanist: Create a Crux.
Crusader's Defiance
Removes up to 1 negative effect with each sweep. This can occur once every 2 seconds per target.
Druid's Resurgence
Restores 200 Stamina with each sweep.
Gladiator's Tenacity
Reduces your damage taken by 30% for 2.2 seconds.
Hunter's Snare
Reduces the Movement Speed of enemies by 30% for 6 seconds.
Lingering Torment
Deals 6340 Physical Damage over 20 seconds to enemies.
Warrior's Opportunity
Increases your damage done to enemies affected with disabling effects by 10% for 6 seconds.
Affix
Breach
Afflicts Minor Breach for 20 seconds with each sweep, reducing Physical and Spell Resistance by 2974.
Brutality and Sorcery
Grants you Major Brutality and Major Sorcery for 10 seconds with each sweep, increasing Weapon and Spell Damage by 20%.
Cowardice
Afflicts enemies with Minor Cowardice for 20 seconds with each sweep, reducing Weapon and Spell Damage by 215.
Evasion
Grants Minor Evasion for 20 seconds with each sweep, reducing damage from area attacks by 10%.
Heroism
Grants Minor Heroism for 20 seconds with each sweep, generating 1 Ultimate every 1.5 seconds.
Mangle
Afflicts enemies with Minor Mangle for 20 seconds with each sweep, reducing Max Health by 10%.
Resolve
Grants Minor Resolve for 20 seconds with each sweep, increasing Physical and Spell Resistance by 2974.
Savagery and Prophecy
Grants you Major Savagery and Major Prophecy for 10 seconds with each sweep, increasing Weapon and Spell Critical rating by 2629.
Uncertainty
Afflicts enemies with Minor Uncertainty for 20 seconds, reducing their Weapon and Spell Critical rating by 1314.
Vitality
Grants Minor Vitality for 20 seconds with each sweep, increasing healing received and damage shield strength by 6%.