Banner Bearer

Alliance War · Support

Alliance War · Support

Banner Bearer

Cost: 459 per second

Cast Time: Instant

Target: Area

Radius: 8 meters

Bring out a banner to inspire yourself and nearby group members.

Scaling

Damage Shield · Direct · lasts 3s

4.99% Max Magicka/Stamina - 0.01% Weapon/Spell Damage

Scribing scripts

This grimoire is scribed from one script per slot. Bring out a banner to inspire yourself and nearby group members.

Focus

  • Flame Damage

    Increases damage done with damage over time effects by 6%.

  • Immobilize

    You cleanse yourself of snares and immobilizations and are immune to them while the banner is active.

  • Magic Damage

    Increases Magical damage done by 6%.

  • Mitigation

    Reduces damage taken by 6%.

  • Multi-Target

    Increases damage done with area of effect attacks by 6%.

  • Physical Damage

    Increases Martial damage done by 6%.

  • Restore Resources

    Reduces the cost of non-Ultimate abilities by 8%.

  • Shock Damage

    Increases damage done with direct damage by 6%.

Signature

  • Cavalier's Charge

    Increase your Weapon and Spell Damage by 6 for every 1% bonus Movement Speed, up to a max of 450.

  • Class Mastery

    Dragonknight: For each enemy within 8 meters, up to 6, you gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds. This effect reapplies itself every 5 seconds. Sorcerer: Enchant your closest pet for 5 seconds to heal a nearby ally for 770 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 2127 Shock Damage to enemies within 8 meters of you. This effect reapplies itself every 5 seconds. Nightblade: Restore 400 Magicka and Stamina if your target was at or above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was below 50% Health. This effect reapplies itself every 5 seconds. Warden: Create an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1435 Magicka and Stamina. This effect reapplies itself every 5 seconds. Necromancer: Once every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. While in combat, if no corpses are nearby, create a corpse. This effect reapplies itself every 5 seconds. Templar: For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%. This effect reapplies itself every 5 seconds. Arcanist: Create a Crux if you have none. Generates 3 Ultimate if you already have Crux and you are in combat. This effect reapplies itself every 5 seconds.

  • Crusader's Defiance

    Reduce the effectiveness of negative snares by 30%.

  • Druid's Resurgence

    Increases Health, Magicka, and Stamina Recovery of other group members by 139.

  • Sage's Remedy

    Heals for 1431 Health every 2 seconds.

  • Thief's Swiftness

    Reduce the cost of Sprint by 22%.

  • Warmage's Defense

    Grants a damage shield every 3 seconds for 3 seconds that absorbs up to 1650 damage.

  • Wayfarer's Mastery

    You count as being in a PvP area for Battle Resurrection, reducing the time it takes to resurrect another player.

Affix

  • Berserk

    Grants Minor Berserk, increasing damage done by 5%.

  • Brutality and Sorcery

    Grants you Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20%.

  • Courage

    Grants Minor Courage, increasing Weapon and Spell Damage by 215.

  • Heroism

    Grants Minor Heroism, generating 1 Ultimate every 1.5 seconds.

  • Intellect and Endurance

    Grants Minor Intellect and Minor Endurance, increasing Magicka and Stamina Recovery by 15%.

  • Protection

    Grants Minor Protection, reducing damage taken by 5%.

  • Resolve

    Grants Minor Resolve, increasing Physical and Spell Resistance by 2974.

  • Savagery and Prophecy

    Grants you Major Savagery and Major Prophecy, increasing Weapon and Spell Critical rating by 2629.

More Support skills